OpenD6 Project

Business

Based On: Knowledge, Intellect

Comprehension of business practices and the monetary value of goods and opportunities, including the ability to determine how to make money with another skill the character has. Business can complement charm, con, and persuasion when haggling over prices for goods and services being bought or sold. (Adventure, business)

Comprehension of business practices and the monetary value of goods and opportunities, including the ability to determine how to make money with another skill the character has. Business can complement bargain when haggling over prices for goods and services being bought or sold. (Space, business)

Knowledge of business practices, exchange rates, the monetary value of goods and opportunities, and other information regarding barter and sales, including the ability to determine how to make money with another skill the character has. Trading can complement bluff, charm, and persuasion when haggling over prices for goods and services being bought or sold. (Fantasy, trading)

Appraisal

Used By: Cardsharper, Smuggler

Bartering

Used By: Smuggler

Notes

Business and Trading are essentially the same skill in each genre book with marginally different flavor text. D6 Fantasy mentions exchange rates, bartering, and sales in addition to the common “business practices”, “monetary value”, and “how to make money”.

Each description refers to a different set of other skills it can complement. In D6 Space, Business only complements Bargain. In D6 Adventure, D6 Fantasy, Business complements Bluff/Con, Charm, and Persuasion.

Business is one of the skills who’s description included “Knowledge of”, “Comprehension of”, “Understanding of”, et cetera.

genre conversion for Business
SpaceAdventureFantasy
business (Knowledge)business (Knowledge)trading (Intellect)
Skills
System Book AcrobaticsAnatomyArcane LoreAssume IdentityBalanceBlindfightingCartographyComputer OperationsContacts«Creative Ability»«Creature» RidingCustoms of «Region or Cultures»Diagnose MaladyEtiquetteForgeryGamblingHagglingHealingHeraldryHistory of «Area»Identify «Subject»Information Gathering«Instrument»JumpingLawLibrary Use/Database UseLockpickingMeditation«Melee Weapon»«Missile Weapon»NavigationPublic SpeakingRead/Write «Language»Scaling«Science»Secret SocietiesShadowingSneakSpeak «Language»SwimmingTheatricsTheurgyTrackingTrapsUrban Geography«Vessel» Piloting«Weaponless Fighting Style»
Genre ArtistBusinessClimb/JumpCommandConDodgeFightingFlyingHideIntimidationInvestigationKnow-howLanguagesLiftingMarksmanshipMedicineMelee CombatMettlePersuasionPilotingRepair/CraftRidingRunningScholarSearchSecuritySleight of HandStaminaStealthStreetwiseSurvivalTechThrowing