Security
Based On: Technical, Knowledge, Intellect
Used By: Archaeologist, Bodyguard, Saboteur, Spelljacker
Installing, altering, and bypassing electronic security and surveillance systems. (Adventure, Space, security)
Installing, altering, and bypassing security devices, as well as identifying various kinds of traps (gas, pit, wire-triggered, etc.). (Fantasy, traps)
Based On: Technical, Knowledge, Intellect
Demolitions
Setting explosives to achieve particular destructive effects. (Space, demolition)
Using corrosives and explosives to achieve particular destructive effects. (Adventure, demolitions)
Security
Security Regulations/Cultures
See Scholar:Security Regulations
Traps
Based On: Perception, Reflexes
Used By: Archaeologist, Bodyguard, Explorer, Saboteur, Spelljacker
Notes
Across all three genre books, Security and Traps are clearly related. The description for Security in D6 Adventure, D6 Space are identical. D6 Fantasy has the similar skill Traps, but omits advanced electronics. Demolition from D6 Adventure, D6 Space falls under the description of Traps in D6 Fantasy.
Security is unfortunately named, as the word fails to encompass both Traps and Demolition. The overarching theme seems to be automated devices, as security and surveillence systems, traps, and explosive charges are all meant to be operated remotely or automatically.
| Space | Adventure | Fantasy |
| demolitions (Technical) | demolition (Knowledge) | traps (Intellect) |
| security (Technical) | security (Knowledge) | traps (Intellect) |