Sleight of Hand
Based On: Agility, Coordination
Sleight of Hand
Nimbleness with the fingers and misdirection, including picking pockets, palming items, and stage magic. —D6 Adventure, D6 Fantasy
Nimbleness with the fingers, including picking pockets, palming items, and opening mechanical locks. —D6 Space
Based On: Agility, Coordination
Lockpicking
Opening a mechanical (not electronic) lock or safe without possessing the key or combination, as well as disarming small mechanical traps. —D6 Adventure
Opening a mechanical lock without possessing the key or combination. —D6 Fantasy
| Lock Condition | Modifier |
|---|---|
| Poorly constructed | –6 |
| Well constructed | +2 |
| Military or security style | +6 |
| High security style | +9 |
| Lock blueprints and diagrams | -4 |
genre conversion for Sleight of Hand
| Space | Adventure | Fantasy |
|---|---|---|
| sleight of hand (Agility) | sleight of hand, lockpicking (Coordination) | sleight of hand, lockpicking (Coordination) |