OpenD6 Project

Tracking

Based On: Perception

Used By: Investigator, Necrologist, Tracker/Bounty Hunter

Time Required: 5 seconds

Description: Tracking allows a character to follow the markings left by a person or creature. The difficulty depends on the terrain and the amount of time that has passed since the quarry made its tracks.

Terrain Type Difficulty
Soft dirt Very Easy
Grassland Easy
Forest Moderate
Rain Forest Difficult
Desert Very Difficult

Increase the difficulty by one level for each day since the person or creature passed through the area.

Skills
System Book AcrobaticsAnatomyArcane LoreAssume IdentityBalanceBlindfightingCartographyComputer OperationsContacts«Creative Ability»«Creature» RidingCustoms of «Region or Cultures»Diagnose MaladyEtiquetteForgeryGamblingHagglingHealingHeraldryHistory of «Area»Identify «Subject»Information Gathering«Instrument»JumpingLawLibrary Use/Database UseLockpickingMeditation«Melee Weapon»«Missile Weapon»NavigationPublic SpeakingRead/Write «Language»Scaling«Science»Secret SocietiesShadowingSneakSpeak «Language»SwimmingTheatricsTheurgyTrackingTrapsUrban Geography«Vessel» Piloting«Weaponless Fighting Style»
Genre ArtistBusinessClimb/JumpCommandConDodgeFightingFlyingHideIntimidationInvestigationKnow-howLanguagesLiftingMarksmanshipMedicineMelee CombatMettlePersuasionPilotingRepair/CraftRidingRunningScholarSearchSecuritySleight of HandStaminaStealthStreetwiseSurvivalTechThrowing