Swimming

Based On: Endurance

Used By: Archaeologist, Explorer, Mercenary

Time Required: 5 seconds

Description: Those who dare to tread in the deep waters of lakes, rivers, and oceans must have the swimming skill or will risk drowning.

Action Difficulty
Swim in clear, calm water Very Easy
Swim in choppy water Easy
Swim in rough waves Moderate
Swim during a heavy storm Difficult
Save another drowning character Very Difficult

Moving and surviving in a liquid medium.

Skills
System Book AcrobaticsAnatomyArcane LoreAssume IdentityBalanceBlindfightingCartographyComputer OperationsContacts«Creative Ability»«Creature» RidingCustoms of «Region or Cultures»Diagnose MaladyEtiquetteForgeryGamblingHagglingHealingHeraldryHistory of «Area»Identify «Subject»Information Gathering«Instrument»JumpingLawLibrary Use/Database UseLockpickingMeditation«Melee Weapon»«Missile Weapon»NavigationPublic SpeakingRead/Write «Language»Scaling«Science»Secret SocietiesShadowingSneakSpeak «Language»SwimmingTheatricsTheurgyTrackingTrapsUrban Geography«Vessel» Piloting«Weaponless Fighting Style»
Adventure AcrobaticsArtistBusinessCommandConDodgeFightingFlyingForgeryGamblingHideIntimidationInvestigationJumpingKnow-howLanguagesLiftingLockpickingMarksmanshipMelee CombatMettle«Missile Weapon»PersuasionPilotingRepair/CraftRidingRunningScalingScholarSearchSecuritySleight of HandSneakStaminaStreetwiseSurvivalSwimmingThrowingTracking
Space AcrobaticsArtistBusinessCommandConDodgeFightingFlyingForgeryGamblingHideIntimidationInvestigationKnow-howLanguagesLiftingMelee CombatMettle«Missile Weapon»PersuasionRidingRunningScholarSearchSecuritySleight of HandSneakStaminaStreetwiseSurvivalSwimmingThrowing
Fantasy AcrobaticsArtistCommandConDodgeFightingFlyingGamblingHealingHideIntimidationInvestigationJumpingKnow-howLiftingLockpickingMarksmanshipMelee CombatMettle«Missile Weapon»PersuasionRepair/CraftRidingRunningScalingScholarSearchSleight of HandStaminaStreetwiseSurvivalSwimmingThrowingTrackingTraps