OpenD6 Project

Piloting

Based On: Mechanical, Coordination

Piloting

Operating any kind of vehicle or powered armor traveling on or through the ground, a liquid medium, the air, or space. (Adventure, piloting)

Flying air- or space-borne craft, from hovercraft and in-atmosphere fighters to transports and battleships. (Space, piloting)

Based On: Mechanical, Coordination

Charioteering

Accelerating, steering, and decelerating chariots (in particular) or any kind of cart-and-animal vehicle. (Fantasy, charioteering)

Charioteering falls under Piloting in Adventure and Vehicle Operation in Space.

Exoskeleton Operation

Using single-person conveyances with skills and abilities that substitute for (not augment) the character’s own skills and abilities. This skill substitutes for the character’s Agility and Strength skills when using the “suit.” (Space, exoskeleton operation)

Exoskeleton Operation falls under the “powered armor” clause of Piloting in Adventure and has no analog in Fantasy.

Pilotry

Operating any water-faring vehicle, including steering, applying the oars, or managing the sails. (Fantasy, pilotry)

Pilotry covers nautical vehicles and falls under Piloting in Adventure and Vehicle Operation in Space.

Pilot <Vessel>

Vehicle Operation

Operating non-flying vehicles traveling on or through the ground or a liquid medium. (Space, vehicle operation)

Vehicle Operation excludes aircraft and spacecraft. It is covered by Piloting in Aventure and has no analog in Fantasy.

<Vessel> Piloting

Alternate Names: Pilot <Vessel>

Based On: Perception

Description: A character must make a piloting roll whenever he attempts to perform a stunt (see the “Vehicle Combat” chapter). Piloting a vehicle under normal circumstances does not require a roll. Types of vessels include starships, boats, hovercraft, and cars, trucks, and motorcycles (in which case the skill can be called driving).

Used By: Explorer, Pilot, Smuggler

Boat Piloting

Car Driving

Hovercraft Piloting

Motorcycle Driving

Starship Piloting

Truck Driving

Notes

The D6 Adventure skill Piloting has the broadest definition, covering every possible vehicle be it air-, space-, land-, or water-craft. D6 Space narrows this skill to flying only air and space craft.

D6 Space lumps into one type both ground and water vehicles with the skill Vehicle Operation, while D6 Fantasy splits them into exactly two catergories with Charioteering and Pilotry respectively.

Exoskeleton Operation and Charioteering are similar to each other in that they are both specific to their genre and time period. They are also both ground vehicles (a bipedal suit is made for walking).

The governing attribute is always Coordination or Mechanical.

SpaceAdventureFantasy
exoskeleton operation (Mechanical)piloting (Coordination)charioteering (Mechanical)
piloting (Mechanical)piloting (Coordination)charioteering (Coordination)
vehicle operation (Mechanical)piloting (Coordination)charioteering, pilotry (Coordination)
Skills
System Book AcrobaticsAnatomyArcane LoreAssume IdentityBalanceBlindfightingCartographyComputer OperationsContacts«Creative Ability»«Creature» RidingCustoms of «Region or Cultures»Diagnose MaladyEtiquetteForgeryGamblingHagglingHealingHeraldryHistory of «Area»Identify «Subject»Information Gathering«Instrument»JumpingLawLibrary Use/Database UseLockpickingMeditation«Melee Weapon»«Missile Weapon»NavigationPublic SpeakingRead/Write «Language»Scaling«Science»Secret SocietiesShadowingSneakSpeak «Language»SwimmingTheatricsTheurgyTrackingTrapsUrban Geography«Vessel» Piloting«Weaponless Fighting Style»
Genre ArtistBusinessClimb/JumpCommandConDodgeFightingFlyingHideIntimidationInvestigationKnow-howLanguagesLiftingMarksmanshipMedicineMelee CombatMettlePersuasionPilotingRepair/CraftRidingRunningScholarSearchSecuritySleight of HandStaminaStealthStreetwiseSurvivalTechThrowing