«Science»

Based On: Knowledge, Intellect

Time Required: 5 seconds.

Description: A skill in a science discipline (physics, chemistry, biology, geology, thermodynamics, artificial intelligence, et cetera) represents a character’s knowledge of that area.

Examples: Architecture, Astral Events, Criminology, Ecology, Engineering, Genetics, Inorganic Alchemy, Netherlore, Organic Alchemy, Thermodynamics.

  • Anatomy (CORPOREALIST/BIOLOGIST, HEALER/APOTHECRIST/DOCTOR, NECROLOGIST)
  • Artificial Intelligence
  • Architecture (ARCHAEOLOGIST, CARTOGRAPHER)
  • Astral Events (DEMON HUNTER)
  • Astral Theory (SCHOLAR, THEURIST, WARLOCK)
  • Astronomical Events (ARCHAEOLOGIST)
  • Biology
  • Cellular Knowledge (CORPOREALIST/BIOLOGIST, NECROLOGIST, SCHOLAR)
  • Chemistry
  • Criminology (INVESTIGATOR, SHERRIF)
  • Ecology (SCHOLAR)
  • Engineering (SABOTEUR, SCHOLAR)
  • Finite Mathematics (ALCHEMIST, SCHOLAR, THEURIST)
  • Fractals (SCHOLAR, THEURIST)
  • Genetics (NECROLOGIST)
  • Geology
  • Inorganic Alchemy (ALCHEMIST)
  • Mechanics (SABOTEUR)
  • Organic Alchemy (ALCHEMIST, CORPOREALIST/BIOLOGIST, HEALER/APOTHECRIST/DOCTOR, NECROLOGIST, SCHOLAR)
  • Physics
  • Plant Physiology (SCHOLAR)
  • Thermodynamics (ALCHEMIST, SABOTEUR, SCHOLAR)
Type of Knowledge Difficulty
Basic knowledge Very Easy
Theories Easy
Complex concepts Moderate
Cutting-edge topics Very Difficult
Skills
System Book AcrobaticsAnatomyArcane LoreAssume IdentityBalanceBlindfightingCartographyComputer OperationsContacts«Creative Ability»«Creature» RidingCustoms of «Region or Cultures»Diagnose MaladyEtiquetteForgeryGamblingHagglingHealingHeraldryHistory of «Area»Identify «Subject»Information Gathering«Instrument»JumpingLawLibrary Use/Database UseLockpickingMeditation«Melee Weapon»«Missile Weapon»NavigationPublic SpeakingRead/Write «Language»Scaling«Science»Secret SocietiesShadowingSneakSpeak «Language»SwimmingTheatricsTheurgyTrackingTrapsUrban Geography«Vessel» Piloting«Weaponless Fighting Style»
Adventure AcrobaticsArtistBusinessCommandConDodgeFightingFlyingForgeryGamblingHideIntimidationInvestigationJumpingKnow-howLanguagesLiftingLockpickingMarksmanshipMelee CombatMettle«Missile Weapon»PersuasionPilotingRepair/CraftRidingRunningScalingScholarSearchSecuritySleight of HandSneakStaminaStreetwiseSurvivalSwimmingThrowingTracking
Space AcrobaticsArtistBusinessCommandConDodgeFightingFlyingForgeryGamblingHideIntimidationInvestigationKnow-howLanguagesLiftingMelee CombatMettle«Missile Weapon»PersuasionRidingRunningScholarSearchSecuritySleight of HandSneakStaminaStreetwiseSurvivalSwimmingThrowing
Fantasy AcrobaticsArtistCommandConDodgeFightingFlyingGamblingHealingHideIntimidationInvestigationJumpingKnow-howLiftingLockpickingMarksmanshipMelee CombatMettle«Missile Weapon»PersuasionRepair/CraftRidingRunningScalingScholarSearchSleight of HandStaminaStreetwiseSurvivalSwimmingThrowingTrackingTraps