«Science»
Based On: Knowledge, Intellect
Time Required: 5 seconds.
Description: A skill in a science discipline (physics, chemistry, biology, geology, thermodynamics, artificial intelligence, et cetera) represents a character’s knowledge of that area.
Examples: Architecture, Astral Events, Criminology, Ecology, Engineering, Genetics, Inorganic Alchemy, Netherlore, Organic Alchemy, Thermodynamics.
- Anatomy (CORPOREALIST/BIOLOGIST, HEALER/APOTHECRIST/DOCTOR, NECROLOGIST)
- Artificial Intelligence
- Architecture (ARCHAEOLOGIST, CARTOGRAPHER)
- Astral Events (DEMON HUNTER)
- Astral Theory (SCHOLAR, THEURIST, WARLOCK)
- Astronomical Events (ARCHAEOLOGIST)
- Biology
- Cellular Knowledge (CORPOREALIST/BIOLOGIST, NECROLOGIST, SCHOLAR)
- Chemistry
- Criminology (INVESTIGATOR, SHERRIF)
- Ecology (SCHOLAR)
- Engineering (SABOTEUR, SCHOLAR)
- Finite Mathematics (ALCHEMIST, SCHOLAR, THEURIST)
- Fractals (SCHOLAR, THEURIST)
- Genetics (NECROLOGIST)
- Geology
- Inorganic Alchemy (ALCHEMIST)
- Mechanics (SABOTEUR)
- Organic Alchemy (ALCHEMIST, CORPOREALIST/BIOLOGIST, HEALER/APOTHECRIST/DOCTOR, NECROLOGIST, SCHOLAR)
- Physics
- Plant Physiology (SCHOLAR)
- Thermodynamics (ALCHEMIST, SABOTEUR, SCHOLAR)
| Type of Knowledge | Difficulty |
|---|---|
| Basic knowledge | Very Easy |
| Theories | Easy |
| Complex concepts | Moderate |
| Cutting-edge topics | Very Difficult |