OpenD6 Project

Tech

Based On: Knowledge, Intellect

Using and designing complex mechanical equipment. Actually building items requires crafting. (Fantasy, devices)

Using and designing (not making) complex mechanical or electronic equipment, such as programming and operating computers and manipulating communication devices. (Adventure, tech)

Tech represents an understanding of complex technologies. You can use, design, and even fix technologically advanced equipment and devices, but making or building anything requires additional skill in Crafting.

Comm

Effectively using communication devices and arrays. (Space, comm)

Based On: Mechanical

Computer Operations

Based On: Intellect, Knowledge, Technical

Sensors

Operating scanner arrays to gather information about one’s surroundings. (Space, sensors)

Based On: Mechanical

Shields

Deploying and redirecting shields aboard vehicles. (Space, shields)

Based On: Mechanical

Computer Interface/Repair

Programming, interfacing with, and fixing computer systems. (Space, computer interface/repair)

Based On: Technical

Robot Interface/Repair

Programming, interfacing with and fixing robots and their systems. (Space, robot interface/repair)

Based On: Technical

Technology Level

The description in D6 Adventure suggests that electronic equipment is omitted from the D6 Fantasy skill description. This is likely a matter of tech level; a fantasy setting may have complex mechanical devices but few if any powered by electricity. Nevertheless, a Fantasy character in a setting that includes electronics would still categorize such equipment under Devices.

No Attribute

Tech is a stand-in for the Technical attribute.

Notes

The Demolitions, Security, and Traps skill details technology of the automation or remote operation variety.

genre conversion for Tech
SpaceAdventureFantasy
comm (Mechanical)tech (Knowledge)devices (Intellect)
sensors (Mechanical)tech (Knowledge)devices (Intellect)
shields (Mechanical)tech (Knowledge)devices (Intellect)
interface/repair skills (Technical)tech (Knowledge)devices (Intellect)
Skills
System Book AcrobaticsAnatomyArcane LoreAssume IdentityBalanceBlindfightingCartographyComputer OperationsContacts«Creative Ability»«Creature» RidingCustoms of «Region or Cultures»Diagnose MaladyEtiquetteForgeryGamblingHagglingHealingHeraldryHistory of «Area»Identify «Subject»Information Gathering«Instrument»JumpingLawLibrary Use/Database UseLockpickingMeditation«Melee Weapon»«Missile Weapon»NavigationPublic SpeakingRead/Write «Language»Scaling«Science»Secret SocietiesShadowingSneakSpeak «Language»SwimmingTheatricsTheurgyTrackingTrapsUrban Geography«Vessel» Piloting«Weaponless Fighting Style»
Genre ArtistBusinessClimb/JumpCommandConDodgeFightingFlyingHideIntimidationInvestigationKnow-howLanguagesLiftingMarksmanshipMedicineMelee CombatMettlePersuasionPilotingRepair/CraftRidingRunningScholarSearchSecuritySleight of HandStaminaStealthStreetwiseSurvivalTechThrowing