OpenD6 Project

Etiquette

Based On: Knowledge, Intellect, Perception

Used By: Infiltrator

Time Required: 5 seconds

Description: Etiquette measures a character’s knowledge of the forms, manners, and ceremonies considered acceptable by society.

Area of Knowledge Difficulty
Proper table manners and introductions of homeland Easy
Specific forms of conduction in a given situation in homeland Moderate
Knowledge of ceremonies of homeland Difficult

Increase the difficulty by one level or more for societies with which the character has no prior experience.

Skills
System Book AcrobaticsAnatomyArcane LoreAssume IdentityBalanceBlindfightingCartographyComputer OperationsContacts«Creative Ability»«Creature» RidingCustoms of «Region or Cultures»Diagnose MaladyEtiquetteForgeryGamblingHagglingHealingHeraldryHistory of «Area»Identify «Subject»Information Gathering«Instrument»JumpingLawLibrary Use/Database UseLockpickingMeditation«Melee Weapon»«Missile Weapon»NavigationPublic SpeakingRead/Write «Language»Scaling«Science»Secret SocietiesShadowingSneakSpeak «Language»SwimmingTheatricsTheurgyTrackingTrapsUrban Geography«Vessel» Piloting«Weaponless Fighting Style»
Genre ArtistBusinessClimb/JumpCommandConDodgeFightingFlyingHideIntimidationInvestigationKnow-howLanguagesLiftingMarksmanshipMedicineMelee CombatMettlePersuasionPilotingRepair/CraftRidingRunningScholarSearchSecuritySleight of HandStaminaStealthStreetwiseSurvivalTechThrowing