Identify «Subject»

Based On: Knowledge, Intellect, Perception

Used By: Demon Hunter, Warlock, Alchemist, Corporealist/Biologist, Healer/Apothecrist/Doctor

Description: This skill allows a character to determine whether or not a substance is lethal to his species (increase the difficulty by two levels for other species).

Examples: Identify Nethercreature, Identify Plant, Identify Poison, Identify Species, Identify Substance

Action Difficulty Time Required
Determine whether substance is poisonous Easy 1 minute
Determine type of poison* Moderate 5 minutes
Determine name of poison Difficult 10 minutes
Determine antidote Very Difficult 1 hour
* sleep, sickness, death, etc.    
Skills
System Book AcrobaticsForgeryGamblingHealingJumpingLockpicking«Missile Weapon»ScalingSneakSwimmingTrackingTraps«Weaponless Fighting Style»
Adventure AcrobaticsArtistBusinessCommandConDodgeFightingFlyingForgeryGamblingHideIntimidationInvestigationJumpingKnow-howLanguagesLiftingLockpickingMarksmanshipMelee CombatMettle«Missile Weapon»PersuasionPilotingRepair/CraftRidingRunningScalingScholarSearchSecuritySleight of HandSneakStaminaStreetwiseSurvivalSwimmingThrowingTracking
Space AcrobaticsArtistBusinessCommandConDodgeFightingFlyingForgeryGamblingHideIntimidationInvestigationKnow-howLanguagesLiftingMelee CombatMettle«Missile Weapon»PersuasionRidingRunningScholarSearchSecuritySleight of HandSneakStaminaStreetwiseSurvivalSwimmingThrowing
Fantasy AcrobaticsArtistCommandConDodgeFightingFlyingGamblingHealingHideIntimidationInvestigationJumpingKnow-howLiftingLockpickingMarksmanshipMelee CombatMettle«Missile Weapon»PersuasionRepair/CraftRidingRunningScalingScholarSearchSleight of HandStaminaStreetwiseSurvivalSwimmingThrowingTrackingTraps