Library Use/Database Use
Based On: Knowledge, Intellect, Perception
Used By: Archaeologist, Corporealist/Biologist, Scholar, Spelljacker, Theurist
Description Libraries and databases contain vast stores of information that may prove helpful or at least relevant to a character’s goals. The difficulty of a skill attempt depends on the complexity and obscurity of the information sought as well as the size and accuracy of the library/database (beginning with a difficulty of zero).
| Complexity of Subject | Difficulty Modifier |
|---|---|
| General knowledge | +0 |
| Introductory theories | +5 |
| Advanced/state-of-the-art/cutting-edge information | +10 |
| Obscurity of Subject | Difficulty Modifier |
|---|---|
| Common | +0 |
| Uncommon | +5 |
| Esoteric | +10 |
| Library | Difficulty Modifier |
|---|---|
| Catalogued, large | +0 |
| Catalogued, small | +5 |
| Not catalogued, large | +10 |
| Not catalogued, small | +15 |
Example: A character wants to find information regarding the replication of cells in super-heated conditions. In this game world, this topic is considered uncommon (+5) and cutting edge (+10) and the character only has access to a small, catalogued database (+5). The total difficulty for his attempt, therefore, is 20 (5+10+5=20).