OpenD6 Project

«Creature» Riding

Based On: Mechanical, Reflexes

Used By: Knight, Outrider

Time Required: 5 seconds

Description: This skill measures a character’s abilty to ride a living creature, whether is be a horse, a giant lizard, or even a dragon. Ridable mounts have an oneriness code that represents their level of resistance to being ridden. When a character first slips into the saddle as well as during events that may frighten the mount, she must make an opposed «creature» riding vs. orneriness roll (the gamemaster makes the orneriness roll for the beast). If the character rolls the same or higher value, he maintains control of his mount. Refer to the following table to determine the result if the creature generates the higher total.

Orneriness > beast riding by Result
1–5 Beast stops and refuses to move for 5 seconds.
6–10 Beast stops and refuses to move for 10 seconds.
11–15 Beast bolts in a random direction for 1D rounds.
16+ Beast bucks rider. Rider must make an Easy (10) Reflexes roll to avoid being thrown off.
Skills
System Book AcrobaticsAnatomyArcane LoreAssume IdentityBalanceBlindfightingCartographyComputer OperationsContacts«Creative Ability»«Creature» RidingCustoms of «Region or Cultures»Diagnose MaladyEtiquetteForgeryGamblingHagglingHealingHeraldryHistory of «Area»Identify «Subject»Information Gathering«Instrument»JumpingLawLibrary Use/Database UseLockpickingMeditation«Melee Weapon»«Missile Weapon»NavigationPublic SpeakingRead/Write «Language»Scaling«Science»Secret SocietiesShadowingSneakSpeak «Language»SwimmingTheatricsTheurgyTrackingTrapsUrban Geography«Vessel» Piloting«Weaponless Fighting Style»
Genre ArtistBusinessClimb/JumpCommandConDodgeFightingFlyingHideIntimidationInvestigationKnow-howLanguagesLiftingMarksmanshipMedicineMelee CombatMettlePersuasionPilotingRepair/CraftRidingRunningScholarSearchSecuritySleight of HandStaminaStealthStreetwiseSurvivalTechThrowing