OpenD6 Project

Blindfighting

Based On: Perception, Reflexes

Used By: Bodyguard, Evocator, Explorer, Spellslinger, Weapon Master

Time Required: 5 seconds

Description: A character with blindfighting can operate or battle in dark or otherwise reduced-sight conditions (blizzards, blindfolded, and so forth). (Characters in combat normally suffer a -2D penalty during full darkness conditiosns. See Chapter Eight: Combat for more information.) The character must make a blindfighting roll every 5 seconds to continue to enjoy the skill’s effect.

Ability Effect Difficulty
Sense location of being eliminate blindness penalty Moderate
Locate inanimate objects Difficult
Skills
System Book AcrobaticsAnatomyArcane LoreAssume IdentityBalanceBlindfightingCartographyComputer OperationsContacts«Creative Ability»«Creature» RidingCustoms of «Region or Cultures»Diagnose MaladyEtiquetteForgeryGamblingHagglingHealingHeraldryHistory of «Area»Identify «Subject»Information Gathering«Instrument»JumpingLawLibrary Use/Database UseLockpickingMeditation«Melee Weapon»«Missile Weapon»NavigationPublic SpeakingRead/Write «Language»Scaling«Science»Secret SocietiesShadowingSneakSpeak «Language»SwimmingTheatricsTheurgyTrackingTrapsUrban Geography«Vessel» Piloting«Weaponless Fighting Style»
Genre ArtistBusinessClimb/JumpCommandConDodgeFightingFlyingHideIntimidationInvestigationKnow-howLanguagesLiftingMarksmanshipMedicineMelee CombatMettlePersuasionPilotingRepair/CraftRidingRunningScholarSearchSecuritySleight of HandStaminaStealthStreetwiseSurvivalTechThrowing