Navigation
Based On: Knowledge, Intellect, Mechanical
Used By: Pilot, Smuggler, Archaeologist, Cartographer, Outrider, Pilot
Time Required: 5 seconds to 4 hours
Description: Navigation measures a character’s ability to plot a safe course through a body of water or through space. Failure means that the pilot of the vessel must make a piloting skill check against a difficulty one level higher than the difficulty of the area. Success means the pilot need not make a roll (unless he performs an unexpected maneuver); the vessel arrives safely.
| Danger Level of Area | Difficulty |
|---|---|
| Completely safe; navigable lanes marked | Very Easy |
| Relatively safe; few obstacles | Easy |
| Narrow safe-lane | Moderate |
| Many obstructions | Difficult |
| Many moving obstructions (e.g. asteroids) | Very Difficult |
Genre Version
Determining the correct course using external reference points, such as stars, maps, or landmarks, as well as creating maps. (Adventure, Fantasy, navigation)
Plotting courses, such as through space using a vessel’s navigational computer interface, or on land using maps or landmarks, as well as creating maps. (Space, navigation)